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Best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents to learn about new workflows, tools and share their work
Learn from the developers and luminaries leveraging Universal Scene Description (OpenUSD) to build 3D workflows and metaverse applications.
Graphics Engineer, blog mainly about shader techniques used in my Unity assets available on the asset store
Graphics Software Engineer
CEO/Founder, Embark Studios
https://Alain.xyz | Graphics Software Engineer @ AMD, Previously @ Marmoset.co. Guest lecturer talking about 🛆 Computer Graphics, ✍ tech author.
80Level
Flow
NVIDIA Omniverse
Jason Booth
Tomasz Stachowiak
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